Guillotine

This app is installed and updated by Hub by Sudorgin — no separate download needed.

Install with Hub by Sudorgin
  1. Version 2.3.0

    currentNovember 5, 2026

    Added

    • The panel now installs and updates its sound analysis module by itself: on opening it checks whether the module is current and, if the website has a newer one or it is missing, downloads it (about 2.2 GB) and installs it with no Windows dialogs.
    • Above the steps you see "Updating the sound analysis module · N %" with a bar; Stop cancels the download, and the next opening starts over. With no connection to the website, the panel keeps working with the installed module if it is 1.1.1 or newer.

    Fixed

    • Opening another sequence in Premiere during the analysis no longer stops the cut with "choose the track again": the panel switches back to the sequence it analyzed and cuts that one. If it cannot switch back (the sequence was deleted), the panel says so, names it, and no minutes are spent.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  2. Version 2.2.0

    October 30, 2026

    Fixed

    • Cutting now works on sequences with a fractional frame rate (23.976, 29.97, 59.94 and a phone's 24.003): Premiere 26.5 no longer refuses the cut command.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  3. Version 2.1.0

    October 25, 2026

    Changed

    • Internal developer diagnostics were updated; nothing changes in how the panel works for you.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  4. Version 2.0.0

    October 23, 2026

    Changed

    • "Plans" opens the same page, tagged as coming from the plugin.
    • Five tips now say what the panel does: Count Who Speaks no longer promises a transcript, the lead before a line is 0.25 s, Who Speaks is about cameras and tracks, and Breaths and "Um" and Pauses Only in Dialogue describe what actually happens.

    Fixed

    • With First 5 Minutes Only checked, hours are charged only for those 5 minutes (adjusted for the mode), not for the whole recording: the model analyses only them.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  5. Version 1.9.0

    October 20, 2026

    Changed

    • Updated the API.
    • Short format picks the strongest moments of the whole recording the way editors do: it weighs every option found, not just the ones that agreed, and more often builds a clip from different parts of the recording.

    Fixed

    • If the cut fails after the analysis, the minutes for the analysis go back to your balance. And if Premiere will not let the sequence be cut, the panel says so before the analysis, and no minutes are spent at all.
    • If the cut cannot start, the extra sequence copy no longer stays in the project.
    • Audio analysis without an NVIDIA graphics card no longer stops when the computer is low on memory: it keeps going more slowly but finishes.
    • Crash reports reach us again. After the update the panel also sends, once, an earlier report that did not get through.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  6. Version 1.8.1

    October 16, 2026

    Fixed

    • If a track turns out to be locked right before cutting, the message names it and says your sequence is untouched.
    • The progress under the steps no longer blinks between the model analysis and cutting.
    • If cutting a conversation fails, a retry goes straight to cutting with the model analysis already done: hours are not charged twice — on the "first N minutes" trial too, and after closing the panel or Premiere. The failure message is no longer replaced by the model's note.
    • If transcription runs without a GPU, a note next to Stop says "running without a GPU — will take longer, about N min", and the time left is counted for the processor.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  7. Version 1.8.0

    October 15, 2026

    Fixed

    • A locked track with clips is caught the moment you press the button, not after an hour of analysis: the panel names the track and does not start until it is unlocked.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  8. Version 1.7.2

    October 10, 2026

    Fixed

    • Stop now halts the analysis on the server too, not just in the panel: you can start another recording right after Stop without getting "busy".

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  9. Version 1.6.0

    October 10, 2026

    Changed

    • Editing progress now shows the time for each step: "~12 min" on the running one and on the ones waiting. If a step takes longer than promised, it says "soon" and the fill keeps creeping forward. The Model Analysis tile has three dots: reading → outline → edit.
    • The bottom bar and the line next to Stop are gone.
    • The first estimate now takes your computer into account: without an NVIDIA card, sound analysis is estimated from the number of processor cores, not from a graphics card, and is corrected by the real speed after half a minute.
    • If the model analysis fails, the panel no longer retries it again and again on its own; it says: "The analysis did not go through. Try again later — the work done so far is kept."

    Fixed

    • Shorts from a long recording no longer stop after 20 minutes: the panel waits for the answer up to 3 hours.
    • Analysing a long recording in Monologue and Dialogue no longer hangs at 80%: the wait is estimated as 15 minutes per hour of recording, and the progress goes all the way. The panel waits for the answer up to 3 hours instead of 35 minutes.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  10. Version 1.5.0

    October 9, 2026

    Added

    • Speakers can be given names, and a camera can show several speakers or everyone; the progress shows track k of N.
    • After Monologue and Dialogue, next to "All Done" you see how much was cut and what: "Cut 18 min of 42: retakes 7, abandoned phrases 3".
    • A recording longer than your trial minutes is no longer refused: the panel offers "Edit the first 30 min" — it analyses and cuts only the beginning, the rest of the recording stays as it was, and only those minutes are spent. Shorts are picked from the same first minutes.

    Changed

    • Monologue now cuts with a new model: retakes across the whole recording, slips and junk. The model looks at a recording of up to 4 hours as a whole, and while it thinks, the line below shows what it is working on: "model is thinking: outline · 0:00–43:05", then "edit".
    • After editing, next to "All Done" you see what was removed and why.
    • Monologue on two cameras: the camera switches on splices and hides the jump, and inside a long piece only in a pause between words, never mid-word. No more shots shorter than a second and a half and no slivers left on the top track.
    • The same number in "no more often" and "no less often" (for example, 6 and 6) is a rough rhythm, not a switch exactly by the clock.
    • On computers without an NVIDIA card (including AMD or Intel graphics), speech recognition now uses the whole processor instead of half of it and runs 1.7–2.5 times faster: engine 1.1.0 works on several pieces of the recording at once. The text is the same. Nothing changes on NVIDIA cards.
    • The panel remembers the cameras picked for mixing and the "no more often / no less often" numbers between launches.
    • Under the progress on every tab there is now one overall bar and a line like "about 12 min left", so you can see how long you can step away. The estimate is refined as work goes and remembers how fast your computer is.
    • A stage's bar no longer drops to zero on every sub-step and no longer stands still while the model analyses the first part.
    • There is no more Standard / Strong model choice: paid hours always use the strong scheme, which catches re-shot takes and cleans up small slips. An hour of dialogue uses an hour and a half.
    • The free part is now the first 30 minutes on the same strong scheme as paid hours, once per computer, instead of an hour a month. The button in the key window, the line next to the button and the hours panel say so: "Trial: 30 min".
    • If this month's trials have run out, the panel says the pass will use a lighter model.
    • Dialogue and Short Videos on paid hours now use the same strong scheme as Monologue. Dialogue gives the model the whole conversation instead of chunks: guests' lines no longer go missing at the seams, and while the model thinks, the line below shows what it is working on, just like Monologue.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  11. Version 1.4.0

    October 5, 2026

    Added

    • Errors and crashes are sent automatically: an error window, a button that failed or a Premiere crash goes to the developer on its own, no need to press anything. A short note is sent, without your email; after a crash the crash dump goes too, and it may contain part of the open project.
    • If Premiere crashed or froze, the report says when it happened and what the panel was doing, and carries the crash dump.
    • Next to "?" in the header there is now an envelope, Send Report: one click and the report is sent, no email or text needed. After an error a red dot lights up on it. In the error window the main button is Send Report, also one click.
    • After Premiere crashes, the panel offers once, on the next start, to send a report — with one click.
    • When a new version is out on the website, a yellow dot lights up on "?". Hover to see the version number; the first line of the "?" menu, "Update to … in Hub", opens Hub, and Hub installs the update.

    Changed

    • In Report a Problem, email and text are now optional; Show What Will Be Sent is gone.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  12. Version 1.3.0

    October 3, 2026

    Changed

    • Dialogue: the recording is transcribed once — when you press Edit. Count Who Speaks only finds who speaks where, Next opens Pauses right away, and the pause and camera settings can be set without waiting. How much gets removed and how many shots there are is shown after the edit.
    • Pauses Only mode — in both Monologue and Dialogue — no longer spends hours: cutting without the model is free. A key is still required; only model analysis spends hours.
    • Dialogue now cuts like an editor: video only where the shot changes, at one point on all cameras; audio — each microphone only where it switches on or off. No idle cuts, and the edit in Premiere runs several times faster.
    • Dialogue: the room microphone is switched off entirely when the speakers have their own microphones. It stays on only if there is one speaker microphone or none — then the other person can be heard only through the room microphone.

    Fixed

    • In Dialogue, the camera again switches to the wide shot at least as often as set, even when one person talks without pauses.
    • In Dialogue, a listener's microphone no longer switches on in pieces while someone else is talking: the neighbour's words picked up by their microphone no longer count as their speech. Their remarks and longer laughter over someone else's story are still heard.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  13. Version 1.2.1

    October 1, 2026

    Fixed

    • On computers with an NVIDIA card but no CUDA installed, analysis no longer stops with "Sound analysis was interrupted" and runs on the graphics card: engine 1.0.1 ships the library it needs.
    • If the card cannot do the work (for example, not enough video memory), the engine notices before the analysis and switches to the CPU on its own.
    • When other programs take up most of the computer's memory, cutting no longer happens in plain view or jumps between tabs: the copy is cut out of sight and the finished sequence appears at the end.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  14. Version 1.2.0

    September 30, 2026

    Added

    • All three tabs now let you choose the model before a run: Standard or Strong, with how fast hours are spent shown next to it (monologue and dialogue ×1 or ×3, short videos ×2 or ×6).
    • The panel opens with the recommended one: standard for monologue and dialogue, strong for short videos; pick the other and a short tip appears below.
    • Shorts: Instructions for the Model became the Author Prompt — a large window of up to 8000 characters with an example and six named slots for different clients and channels; the selected one goes into the order. Your previous instructions move into the first slot.
    • The panel now carries a general editor's prompt: a clip is one whole subtopic, pieces in recording order, starting on the subject and ending on the conclusion.

    Changed

    • Shorts: the strongest moments with a clear, catchy opening on any material; a video that starts mid-sentence is redone by the server. The empty prompt window shows short examples of how to steer the choice your way.
    • Shorts from a finished episode: by default one video per 80 seconds of speech, up to 30 videos (was one per 2 minutes, up to 20).
    • Everything Guillotine creates in the project is named in English whatever the panel language: the copy is "<name> Guillotine", shorts are "<name> Guillotine Shorts".
    • In Who Speaks, once the speakers are counted, there is one button — Next: it transcribes the recording and opens the next step; if the transcript is already there, it opens it right away. The separate Transcribe Now button is gone.
    • Under the pause settings you can see how much they remove and that the model does the main cut while editing; under the camera settings — how many shots the episode has and that they do not change the length.
    • Shorts are now built from short meaningful pieces of 3–20 seconds — a sentence or a complete part of a thought — instead of long phrases of up to several minutes. A clip can combine thoughts from different minutes of the recording, and this also works on a finished episode with no pauses.

    Fixed

    • In Dialogue, the microphone of the person talking is on even when a neighbour laughs louder or chimes in: each microphone switches on by its own person's voice and off in their silence. When people talk over each other, both are heard.
    • The transcript now listens to each person where they themselves are heard, so after the update the recording is transcribed again.
    • In Dialogue, the camera follows the person speaking words, not the loudest one: a neighbour's laughter no longer pulls the picture away from the speaker. When two people talk at once for more than a second and a half, the wide shot comes on.
    • In Dialogue, a line spoken right after someone else's phrase no longer sticks to it: the microphone and camera of the person talking are on, not those of the previous speaker.
    • In Dialogue, there are no more one- or two-frame pieces between cuts: a camera change, a microphone change and a splice that land within half a second of each other merge into a single cut.
    • Shorts: there is no one-frame stutter where two adjacent pieces of a clip join. In podcast shorts, a neighbour's voice no longer switches on someone else's microphone, and a wide shot recorded in several files no longer leaves black pieces.
    • The false "The model did not review this recording" no longer flashes during analysis in Monologue. Count Who Speaks no longer marks the schema steps as done like an edit does. The file count of a camera and a microphone's role are no longer cut off with an ellipsis.
    • Shorts: if fewer videos come back than ordered, the panel says "N of M videos" and why instead of staying silent. A finished episode in a single clip is recognised by its continuous speech, and duplicates are no longer searched for in it.
    • In Dialogue, a silent person's microphone no longer switches on from a neighbour's voice leaking into it, and the wide shot no longer appears where only one person is talking.
    • In Dialogue, the camera switches to the new speaker at the cut, not a second earlier while they are still silent. If the wide shot was recorded in several files, all of them are used: where the first ends, the next one takes over.
    • The warning about pieces with no picture names the empty spots in the sequence and the time of the first one.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  15. Version 1.1.1

    September 25, 2026

    Fixed

    • The panel did not open after entering a license key and asked to be reloaded.
    • The "no pauses" note after an edit in Dialogue no longer counts as a panel error: Hub by Sudorgin no longer shows a Guillotine error because of it.
    • After building shorts the panel again notices which sequence is open in Premiere — no need to reload it. Switching to another recording clears the previous shorts, track and analysis.
    • Transcribe in Who Speaks shows progress and stops with the Stop button. After Count Who Speaks the panel says there is no transcript yet.
    • In Dialogue, the note about talk without pauses no longer suggests running Guillotine on the original sequence.
    • In Dialogue, the new speaker's camera and microphone switch on at their first word, not half a second later: the start of a phrase no longer stays in a disabled clip.
    • In Dialogue, the model now reviews the whole conversation line by line instead of a few long chunks: on a forty-minute recording it used to see five chunks and could remove almost nothing. Pauses shorter than three seconds are still not cut.
    • Podcast shorts are assembled cleanly: no 2–3 frame clips where phrases join, only the mic of whoever is heard is on, a co-host's laugh is audible, and the shot changes at least every 15 seconds when there is another camera to cut to.
    • When a phrase is said several times, the edit and the shorts keep the last complete take, not one from the middle. An earlier take is kept only if the last one is cut off or has a slip.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  16. Version 1.1.0

    September 25, 2026

    Added

    • Report a Problem: a report on how the panel ran is attached to the message — you see what will be sent and can leave it out.
    • One hour of recording a month is free. Without a key the panel offers "Get a Free Hour" instead of a 3-day trial: the button opens your account on the site, where you get a key after signing in and paste it into the panel like a bought one.
    • The hour comes back every month, for those who bought hours too; what is left of it shows in the key box.
    • If a recording needs more hours than you have, the panel does not start and says what it costs and what is left. Before, a long recording was analysed until the hours ran out, and part of them went on an edit that was never finished. Short videos cost double, and this is taken into account.
    • The transcription engine has its own installer and no longer needs Python or a model download: everything is inside. No graphics card is needed — it runs on the processor.
    • The panel works with the key from your email, like our other panels, and spends the hours of a plan bought on sudorgin.pro. A plan is a monthly subscription. When the hours run out, the panel says so and shows where to buy more.
    • The panel header shows how many hours are left, for example "Remaining: 5 h 20 min". The Plans button opens the Guillotine page on the site: buy the same plan again or another one, and the hours are added to the same key — no new key to enter.
    • On launch the panel checks that its files are unchanged and suggests reinstalling through the Hub if something does not match what we released.
    • English: switch the language in the panel's ≡ menu; on first launch the panel follows the Premiere language. The whole panel is in English: steps, tooltips, progress, error messages and the markers of short videos.

    Changed

    • A key entered on a new computer now moves there on its own — no need to unlink it on the old one first. A key can move up to 3 times in 30 days; after that, through support. The old computer says "The key was moved to another computer" at its next check.
    • The panel header now shows the author line: "Guillotine by A.Sudorgin v<version>".
    • The engine installer speaks English on any Windows except a Russian one; before, it was in Russian on German, French and other systems.
    • Labels, tooltips and messages rewritten in plain language. Modes have the same names on every tab — Pauses Only and Pauses and Retakes; the tab is Short Videos, and the filler words box is now Breaths and "Um", after what it really removes. Every button and setting has a tooltip.
    • Error messages say what happened and what to press, without codes, and point to Report a Problem. Units match Premiere: s, ms, dB.
    • New panel look. Each format has its own color: Monologue amber, Dialogue light blue, Short Videos purple; switching formats recolors the panel smoothly. A new header shows the hours left with a live dot and "?", plus a new format switch with icons.
    • Steps are cards: the open step is highlighted, completed ones get a filled circle, and the dotted line reaches each step as soon as you open it.
    • Go back and the line returns to the open step while later completed steps keep their filled circles — the line shows where you are, the circles where you have been. Steps arrange themselves to the panel width: one column when narrow, two or three when wider.
    • The Refresh button is gone because it is no longer needed: the panel sees which sequence is open and notices added and removed clips and tracks. With no sequence open, the panel calmly asks you to open one and picks it up by itself. Switch to another recording and the previous All Done clears.
    • The same new look inside steps: track choice and "what to remove" are rows with a circle, checkboxes and fields are in the format color, and Edit and Build are large full-width buttons. In the short format the video length is one "30 — 120" row next to Number of Videos.
    • Warnings (such as "the model did not analyze the recording") sit on a red strip so you cannot miss them.
    • Edit progress is shown as tiles: each stage has its own tile that fills as work goes, with percentages next to it and "stage 2 of 3" on top. What is happening right now ("recognizing words", "3 of 8 windows analyzed") is a line next to Stop. On a narrow panel the tiles stack in a column.
    • When an edit or a short-video build finishes successfully, All Done stays on screen: all tiles are filled, with "before → after" below them (a list of videos for short videos). It stays until the next run, a format change or a settings change.
    • The panel opens with a key, like our other panels: a key window on first launch, then "?" → Key. The key field in the header is gone.
    • Every mode on every tab spends hours the same way, by recording length: model analysis, silence-only cutting and Pauses Only in Dialogue alike. Short videos cost double.
    • Work that failed (the model did not answer, the connection dropped, you pressed Stop) costs no hours: what was charged goes back to your balance. Retrying a window right after a failure is free.
    • A trial run on the first 5 minutes in modes without the model spends 5 minutes, not the whole recording.
    • The old pass is replaced with a key: the panel asks once for the key from your email. The previous panel version with the old pass works until November 1, 2026.
    • Short videos match the size of your recording: 4K gives vertical 2160×3840, 1080p gives 1080×1920 as before. Short videos take the sequence color settings (working color space, linear color, tone mapping) from the source; if something does not apply, the panel says so.

    Fixed

    • The "?" menu and the key window: "Version History" without Hub by Sudorgin and "Buy Key" open the Guillotine page in the panel's language; "Support" opens the contacts page on the site.
    • "Plans" opens the Guillotine page in the panel's language.
    • A suspended key is now named plainly: "This key is suspended. Contact support." — instead of "server busy", which made analysis retry in vain for about two minutes.
    • A panel left open for days without restarting Premiere now renews its key by itself once a day, so the "Check key" window no longer appears mid-work for someone who bought it.
    • The panel rides out a short analysis server outage on its own: it waits and retries up to five times, about two minutes, showing "Analysis server is not responding, waiting…". Stop interrupts the wait too.
    • If the model did not analyze the whole recording, the panel no longer edits it by halves. It says how many parts are analyzed and offers "Retry Missing Parts" — the retry asks only about the missing parts, and analyzed ones are kept and not paid for again — or "Edit As Is".
    • A recording with almost no pauses (for example, an already cut sequence) no longer fails with "version is out of date". A piece too long without pauses is not shown to the model, the rest is analyzed as usual, and the panel says so after editing.
    • If the site cannot read the panel's request, the key window says the fault is on our side and offers to report it, instead of saying a correct key "does not look like a real key".
    • If the trial or the key's period ends while the panel is open, it now shows the key window right away instead of answering every button with "Premiere is not responding".
    • Short videos now build from phone recordings too: a sequence from an iPhone clip (frame rates like 29.99 or 59.96) no longer fails with "non-standard frame rate" — the videos are built at the nearest standard rate, 30 or 59.94.
    • Removed a service file from the panel package that opened a debugger port into the panel on your computer. The panel code in the release is now obfuscated, so reading or reworking it is pointless.

    Supports: Premiere Pro 24.0 and later; tested on 25.5

  17. Version 1.0.0

    September 20, 2026

    Added

    • The first version of Guillotine: the panel cleans up a talking-head recording by itself. Press Edit and the pauses are gone, and if you want, retakes, remarks to the camera operator and abandoned phrases too.
    • The result arrives as a new sequence next to yours; your own sequence stays untouched.
    • The panel sees the open sequence and its audio tracks by itself and guesses which one is a separate microphone and which is the camera sound.
    • Three formats: Monologue, Dialogue and Short Format.
    • Monologue: Silence Only, or Silence and Retakes, where the model reads the transcript and keeps one take out of the repeats. A Pauses slider in words and a switch for breaths and mumbling.
    • Dialogue: the camera of whoever is speaking is on screen and their microphone is heard. A What to Remove step: Pauses Only, or Pauses, Retakes and Talk with the Operator.
    • Short Format: the model builds vertical clips from the recording — 3 to 20 depending on the speech length, or as many as you enter. A Model Instructions field up to 1000 characters: what the channel is about, who watches it, what to take. Clips can also be cut from an already edited episode.
    • Analysis hours are spent only on finished work: if a run fails, the hours come back.
    • A "?" button in the header: report a bug (with your email and the panel log), version history, support and plugin info. The error window has a Send Report button.

    Supports: Premiere Pro 24.0 и новее; проверено на 25.5

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